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Exit the gungeon achievements
Exit the gungeon achievements












exit the gungeon achievements

exit the gungeon achievements

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exit the gungeon achievements

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  • The most common causes of this issue are: But not fond of the random weapon switching system.Your IP address has been temporarily blocked due to a large number of HTTP requests. With gamers loving the environment designs, enemies, and weapons. Новый русский шрифт! (New Russian font!)įixed an issue which could cause sound to cut out mid-runįixed a softlock resulting in a black screen upon exiting a shopįixed a room softlock caused by Phase Spiders spawning too close to the ceilingįixed an issue where exiting the game at certain times could result in purchased items being lost but spent meta currency not being refundedįixed an issue which caused the reward platform not to show up on the Pilot’s fourth floor (no more dropping hegemony credits!)įixed several issues with the Shield weapon (prevent spamming with multi-shot items, can't block projectiles while hand is empty, shield is no longer destroyed when it hits certain projectiles)įixed a bug which could cause flying players using a controller to roll much further than intended towards enemiesįixed a pathfinding issue which could cause the Dog to seek out cornersįixed an issue where the No Link Cable Needed achievement didn't unlock at the correct timeįixed some display issues with Russian textįixed an issue where some amulets didn’t give bonus blanks on level changeįixed an issue where explosions in Winchester’s game could damage queued player ammoĬompared to the original Exit the Gungeon has had mixed reception. Homing weapons now work better with the final boss Phase Spiders that spawn in rooms should now always be placed near the ceiling

    EXIT THE GUNGEON ACHIEVEMENTS PATCH

    Exit the Gungeon new patch is now available on Steam, fixing bugs and issues with the achievements. The patch will come to Apple Arcade and Switch soon.Īdded control options for the two new movement abilities introduced in 2.0.4, which we’re calling Rapid Descent (holding Down while falling lets you pass through one-way platforms) and Easy Air Dodge (pressing Jump while in air does an air dodge roll)įixed an issue where Rapid Descent let you pass through the bottom platforms of the Hunter’s third elevatorįixed an issue where players could drop down through the floor of some elevators (trains)įixed a case where an air dodge roll may move in a different direction than the player would expectĪdded stricter spacing rules for the climbing elevator, which should prevent requiring very long jumps














    Exit the gungeon achievements